Forza 4 tuned up to take checkered flag, boosted by Kinect
In the unending competition to create the preeminent simulation racing game, Turn 10 Studios has kicked it into overdrive for this fall's Forza 4, reports MSN Autos. Let's run through some highlights from the development process (as documented by MSN), shall we?
- 3-D laser-scan "select cars, including the Bugatti Veyron?" Check.
- Obtain "proprietary performance data from tire manufacturer Pirelli" to create "the most up-to-date simulation of how modern tires grip or slip in a variety of racing conditions?" Done.
- "[Isolate] the intake, exhaust and engine sounds from each vehicle" in the game to record realistic audio? You have to.
- "[Rent] out each track that appears in the game for two to three days, [shoot] terabytes worth of video and photos, and [trace] the inside, middle and outside portions of the road surface with a commercial-grade GPS system?" They did that.
Forza 4 tuned up to take checkered flag, boosted by Kinect originally appeared on Joystiq on Fri, 18 Feb 2011 16:40:00 EST. Please see our terms for use of feeds.
Source: http://www.joystiq.com/2011/02/18/forza-4-tuned-up-to-take-checkered-flag-boosted-by-kinect/
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